7 Wonders: Duel


Price:
Sale price$34.99
Stock:
In stock (4 units), ready to be shipped

Pickup available at Atlantis Games & Comics - Norfolk

Usually ready in 24 hours

Description

In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.

What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for coins, or used to construct a wonder.

Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.

A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins.

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We have a 30-day return policy, which means you have 30 days after receiving your item to request a return. To be eligible for a return, your item must be in the same condition that you received it, unopened, unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase. To start a return, please login to your customer account, and use the "request return" feature from your order page. You can always contact us for any return question by emailing us at ecom@atlantis-comics.com Damages and issues Please inspect your order upon receipt and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.

Exceptions / non-returnable items

Due to the collectable nature of many of the items we sell, certain types of items cannot be returned. We do not accept returns for items such as Trading Card Game & Collectable Card Game product, opened Board Games, Comic Books and Graphic Novels, Pop! Figures, Statues, any Clearance product, and opened Hobby Supplies and Brushes. We also do not accept returns for hazardous materials, flammable liquids, or gases such as (aerosol spray paints). Items sold and labeled as used/ damaged/ defective are ineligible for return. On purchasing these items, you understand that these items are sold as is. Unfortunately, we cannot accept returns on sale items or gift cards.

Exchanges

The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.

Refunds

Refunds for online orders will be returned to the payment method you used to purchase the item. If you have any questions or concerns, please contact us via our contact page or by emailing us at ecom@atlantis-comics.com

Last updated: July 9th, 2023

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